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Past Updates: June 2006


Sunday, June 4th,2006 by EZLO21
News:Phantom Hourglass update

When Link, Tetra (also known as her era's Princess Zelda), and her band of pirates set sail to find new lands at the end of The Wind Waker, players were left wandering where the intrepid adventurers would go and what they'd discover next.As it turns out, trouble.serveral months after beginning his journey, an encounter with a mysterious, fog-enshrouded ship results in Link falling into the ocean. Upon being helped back to consciousness by a frindly fairy, Link finds himself on an unfamiliar island without his boat or his companions.A new adventure has began.

Tactile Tactics
Like always, Link will have access to various tools and items throughout his quest, but with touch-screen enhancements.By tapping an onscreen tab or holding down the L or R Button (Phantom Hourglass is lefty-friendly), you can switch from the sword to an alternate item, then touch the screen as needed to activate the item.

Big Bads, Big Blue
To go along with Link's new abilities, many of his enemies are getting makeovers for phantom Hourglass.Familiar foes like Octoroks, Keese, ChuChus return, but they won't necessaily be as you remember them; some may have new abilities or weaknesses that are a more aappropriate match for Link's touch-screen-driven moves.
One enemy not likely to appear is the dreaded Ganondorf.After being defeated by Link and Zelda at the end of The Wind Waker, Ganondorf himself is no longer a threat, but according to Aonuma, his evil influnence spread across the Great Sea before his demise.Exactly how Ganondorf's dark legacy plays out in Phantom hourglass has yet to be revealed.

The Chase Is On
And the dungeons contain what may be Link's toughest challenge yet; enemies that Aonuma calls "Chasers."
The chasers also play a key part in another one of Phantom Hourglass's standout new features; a two-player versus mode.Part capture-the-flag and part hide-and-seek, the game's versus mode casts one player as the attacking side (controlling Link from the traditiional overhead perspective) and the other as the defending side (controlling three chasers via a map).It's up to the attacker to guide Link through a mazelike arena to grab Force Gems and bring them safely to his base, while the defender gets to control the chasers routes (by drawing paths with the stylus) in an attempt to stop Link dead in his tracks.
Many of Phantom Hourglass's secrets remain under wraps, including how the microphone will be utilized, and how the prominently drawing symbols will factor into the gameplay.(The drawing of the hourglass symbol to unlock a door, as seen in the game trailer, was implemented specifically for demo purposes.)As of press time, we also haven't confirmed a release date for the game.If there is one thing The Legend of Zelda series has taught us, however,it's that the payoff is always worth the wait.This is from my copy of Nintendo Power Vol 205 on pages 55,56,57, and 58.

Friday, June 2nd,2006 by EZLO21
Video:Twilight Princess Video

IGN has another Twilight Princess Video with link fishing you can check it out by clicking the link above.